VIRTUAL REALITY
Combatting cybersickness
Researchers at EPFL are developing measures to combat nausea in virtual reality.
Many people get nauseous when they immerse themselves in virtual worlds using a VR headset. That’s also the experience of the computer scientist Nana Tian of EPFL, who’s now developed a protocol to determine what triggers cybersickness in an individual, such as movements like yawing, rolling or pitching. “It’s essential to find the critical triggers for cybersickness. Customised applications that can avoid them could provide access to virtual reality for everyone”, says Tian.